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Teaching Information Literacy for Faculty: Games and Gamification

This guide is intended to provide resources, guidelines, and materials to aide faculty in incorporating information literacy lessons into their courses.

Search & Destroy

Search and Destroy Game board and books in backgroun

Link: https://www.thegamecrafter.com/games/search-destroy

A multi-player card game that teaches database search skills while students compete to stay alive. Err, keep their hand alive. The goal is to keep their hand alive.... and to keep their hands.

For librarians and teachers. 4-6 players Ages 13+ Gameplay round = approx. 5-15min.

Skills: - search string design - keyword selection - basic boolean - faceting - peer-review - "friendly competition"

Game On for Information Literacy (Maura Smale)

Displays playing cards for game

 

Link:https://maurasmale.com/gofil/

Game materials include three decks of cards: one deck of Information Literacy Goals, one of Mechanics, and one of Games. The IL Goals deck is inspired by the ACRL (Association of College & Research Libraries) Information Literacy Standards; each goal is is phrased as a student learning outcome. The Mechanics deck includes common game actions like collecting, running, and role play. The Games deck features well-known card, board, digital, and other games, and includes a description of each. There are 20 cards in each deck, and one complete set of cards can be used by up to 20 groups of players. A worksheet is also included to facilitate each groups’ recording their game notes and sharing the details of the game they created